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AI Insights · Timothy · January 2022

Top 5 Ultracasual Games on Android in Oman for Q4 2021

Discover the performance trends of the top five ultracasual games on the Android platform in Oman during the fourth quarter of 2021, including weekly downloads, revenue, and active users.

Top 5 Ultracasual Games on Android in Oman for Q4 2021

In the fourth quarter of 2021, the top five ultracasual games on the Android platform in Oman showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance, based on data from Sensor Tower.

Jelly Dye: Jelly Games & ASMR experienced a relatively stable weekly revenue, hovering around $8 to $11 throughout the quarter. Weekly downloads showed a peak of approximately 1.6K in late October but gradually declined to around 630 by the end of December. Active users started at nearly 3K and saw a decline, finishing the quarter at about 1.9K.

Antistress - relaxation toys had a unique download trend with a significant peak of around 5K in early December, while the rest of the quarter saw a fluctuation between 419 and 4.3K downloads. The app's weekly revenue saw some activity in the latter part of the quarter, peaking at $8. Active users rose steadily from 3.9K at the start of the quarter to a high of 23.5K in mid-December before ending at approximately 16.9K.

World of Slime Simulator Games showed minimal revenue activity with small peaks of $6, $7, and $4 during the quarter. Weekly downloads were generally low, with a slight increase to 56 in early December. Active users remained relatively stable, starting at 100 and ending at around 92.

Slime it: Slime Game Simulator had a low download rate throughout the quarter, peaking at 44 in late September and gradually decreasing. Revenue was primarily inactive, except for a significant $38 in late September. Active users data was minimal, with only two recorded weeks showing 10 and 11 users, respectively.

Let's Create! Pottery had limited data available, with a small revenue peak of $7 in early December. There were no recorded downloads or active user data for the quarter.

These insights are based on data from Sensor Tower, providing a comprehensive look into the performance trends of ultracasual games in Oman. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022